Full name

Michael Morton


Art Director




Over 15 year’s experience working as a self-taught 3D Artist in the games industry, this includes 9 years on 4 AAA games.


Art Director

Rogue Sun

Guildford, UK · Aug 2019 – Present

Lead Artist


Portsmouth · May 2016 – Aug 2019


Senior 3D Character/Creature Artist

Lionhead Studios

Guildford, UK · 2012 – May 2016

Fable: Legends
Fable: The Journey

Standard 3D Artist

Lionhead Studios

Guildford, UK · May 2007 – 2012

Fable: Heroes
Prototype team for HoloLens
Fable III
Fable II

Junior 3D Environment Artist

Outerlight Studios

Edinburgh, UK · 2005 – 2007

The Ship

3D Artist

Dare to be Digital

University of Abertay, Dundee, UK · 2002 – 2002

Winners of the Endeavour Prize awarded by the Economic Development Convenor of Dundee City Council. Over a Period of 10 weeks I was Animator, Character modeller and Texture artist for team “Midget Soft”. I successfully completed 148 sets of animations for the 4 main characters required for the game.


BA(Hons) Fine Art Painting

Gray’s School of Art

Aberdeenshire, GB · 1995 – 1999


Rigging, UI/UX, Animation, Node based shader creation, Lighting & Compositing, Hard/Organic Surface, Digital Sculpting (Zbrush, Mudbox), Retopology, UV mapping, PBR Material Creation, Blendshapes, Low Poly Modelling, Anatomy


Unity, Unreal, Maya, 3D Studio Max, Blender, NVil, Substance Suite, 3D Coat, Photoshop, Nuke, Digital Fusion, Illustrator, Zbrush, Mudbox