Over 15 year’s experience working as a self-taught 3D Artist in the games industry, this includes 9 years on 4 AAA games.
Senior 3D Character/Creature Artist
Fable: The Journey
Standard 3D Artist
Prototype team for HoloLens
Junior 3D Environment Artist
Dare to be Digital
Winners of the Endeavour Prize awarded by the Economic Development Convenor of Dundee City Council. Over a Period of 10 weeks I was Animator, Character modeller and Texture artist for team “Midget Soft”. I successfully completed 148 sets of animations for the 4 main characters required for the game.
BA(Hons) Fine Art Painting
Gray’s School of Art
Rigging, UI/UX, Animation, Node based shader creation, Lighting & Compositing, Hard/Organic Surface, Digital Sculpting (Zbrush, Mudbox), Retopology, UV mapping, PBR Material Creation, Blendshapes, Low Poly Modelling, Anatomy
Unity, Unreal, Maya, 3D Studio Max, Blender, NVil, Substance Suite, 3D Coat, Photoshop, Nuke, Digital Fusion, Illustrator, Zbrush, Mudbox