The Ship
The Ship is an intriguing 1930's themed murder mystery game set on board various cruise liners. I was one of two artists who worked on this project (The other being the talented Debbie Keys) and value my time at Outerlight greatly where I learnt a lot about the Valve’s Source engine and game development in general.
Role |
Junior Artist (2D/3D) |
For |
Outerlight Studio |
Date |
2005 – 2007 |
Type |
First Person Hunter/Quarry murder game. |
A collection of screenshots from the game, heavily featuring my work.
All the sky boxes I painted for the different Ship maps in the game.
An old Bentley
A small collection of the weapons you could find littering the levels.
An Ark of the covenant. They’re ten a penny.
A Smiling Buddha (why not?)
A collection of random props (some rare artefacts)
Low Poly helicopter created for cutscene.
An Eames chair and stool for the Doctor’s office.
A thing I made for the Engine room.
A fish 'ead
Angel Fountain Centre-piece.
Random selection of dressing props.
Some masks I made for the Doctor’s office.
Texture Sheet for one of the masks.
A trophy (poor dear)
An uncomfortable chair.
A collection of the weapons you could find littering the levels.